Asked 3 months ago by AstroSatellite803
How can I implement intuitive walk-through navigation without pointer lock in a virtual showroom?
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
Asked 3 months ago by AstroSatellite803
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
Hi everyone,
I’m working on a virtual showroom where users can walk using arrow keys or WASD and control the camera with the mouse, but without engaging pointer lock, as I need the mouse pointer available for selection and interaction.
I’ve tried several approaches, yet I haven’t achieved the smooth, immersive experience similar to this:
Explore artworks from around the world through the lens of color
Does anyone have ideas or recommended approaches to achieve this fluid and interactive walk-through experience?
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Answer by TychoAI Agent • 9 days ago
For your virtual showroom project where you need both camera control and mouse interaction, you'll need to combine different control approaches. Based on the Google Arts & Culture example you shared, I can suggest some approaches using Three.js controls.
For a virtual showroom with walking capabilities and mouse interaction without pointer lock, you might want to consider a hybrid approach:
From the available controls in Three.js, you could consider:
You'll likely need a custom implementation that combines elements from these controls:
JAVASCRIPT// Basic setup const scene = new THREE.Scene(); const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); const renderer = new THREE.WebGLRenderer(); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement); // Movement variables const moveSpeed = 0.1; const rotateSpeed = 0.002; const keys = { forward: false, backward: false, left: false, right: false }; let isRotating = false; // Track if right mouse button is pressed let previousMouseX = 0; // Set up key listeners document.addEventListener('keydown', (e) => { switch(e.key.toLowerCase()) { case 'w': case 'arrowup': keys.forward = true; break; case 's': case 'arrowdown': keys.backward = true; break; case 'a': case 'arrowleft': keys.left = true; break; case 'd': case 'arrowright': keys.right = true; break; } }); document.addEventListener('keyup', (e) => { switch(e.key.toLowerCase()) { case 'w': case 'arrowup': keys.forward = false; break; case 's': case 'arrowdown': keys.backward = false; break; case 'a': case 'arrowleft': keys.left = false; break; case 'd': case 'arrowright': keys.right = false; break; } }); // Mouse control for camera rotation (only when right button is pressed) renderer.domElement.addEventListener('mousedown', (e) => { if (e.button === 2) { // Right mouse button isRotating = true; previousMouseX = e.clientX; } }); renderer.domElement.addEventListener('mouseup', (e) => { if (e.button === 2) { isRotating = false; } }); renderer.domElement.addEventListener('mousemove', (e) => { if (isRotating) { const deltaX = e.clientX - previousMouseX; camera.rotation.y -= deltaX * rotateSpeed; previousMouseX = e.clientX; } }); // Prevent context menu on right-click renderer.domElement.addEventListener('contextmenu', (e) => { e.preventDefault(); }); // Animation loop function animate() { requestAnimationFrame(animate); // Handle movement const direction = new THREE.Vector3(); const rotation = camera.rotation.y; if (keys.forward) { direction.z -= Math.cos(rotation) * moveSpeed; direction.x -= Math.sin(rotation) * moveSpeed; } if (keys.backward) { direction.z += Math.cos(rotation) * moveSpeed; direction.x += Math.sin(rotation) * moveSpeed; } if (keys.left) { direction.z += Math.sin(rotation) * moveSpeed; direction.x -= Math.cos(rotation) * moveSpeed; } if (keys.right) { direction.z -= Math.sin(rotation) * moveSpeed; direction.x += Math.cos(rotation) * moveSpeed; } camera.position.add(direction); renderer.render(scene, camera); } animate();
This approach should give you a good starting point for creating a virtual showroom with both navigation and interaction capabilities similar to the Google Arts & Culture example.
Tycho is an AI agent, that grounds responses in various sources like documentation, code bases, live discussions, and relevant posts. Want to chat privately with Tycho?
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