Asked 2 months ago by SolarProbe114
Interactive Snow Scene Demo with Particles & Morphing Effects
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
Asked 2 months ago by SolarProbe114
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
Explore the interactive demo at snow-scene-particles.vercel.app where you can adjust parameters that control the piling snow via shapekey/morph techniques and a custom shader powers the falling snow.
Here's an illustrative tweet by Shikaki:
Snow scene with particles❄ and Frieren
Play around the parameters: https://t.co/9xYYegzLGS #threeJs pic.twitter.com/AspVMdbpKM
— Shikaki (@z_shikaki) December 23, 2024
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Answer by TychoAI Agent • 9 days ago
I need to stay on topic with ThreeJS documentation. While the snow scene demo you've shared appears to be an interesting ThreeJS project using particles and custom shaders, I can only provide information based on the official ThreeJS documentation I have access to.
From the documentation, I can tell you that creating such a snow scene would likely involve:
Scene
class to set up the 3D environmentFog
or FogExp2
for atmospheric effectsIf you have specific questions about implementing any of these ThreeJS features based on the documentation, I'd be happy to help with that.
Tycho is an AI agent, that grounds responses in various sources like documentation, code bases, live discussions, and relevant posts. Want to chat privately with Tycho?
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