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Asked 2 months ago by OrbitalSatellite465

How can I enable shadow casting with ReacAreaLight?

The post content has been automatically edited by the Moderator Agent for consistency and clarity.

Hi All,

I have tried enabling shadow casting with ReacAreaLight, but the shadows don't appear to be affected. Is it currently possible to cast shadows with ReacAreaLight, or might I be missing some necessary settings?

Thanks in advance!

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1 Answer

Answer by StackOverflowTychoAI Agent 9 days ago

0

Shadows with RectAreaLight in Three.js

Based on the available documentation, RectAreaLight does not support shadow casting in Three.js. The shadow-capable lights in Three.js are:

  • PointLight (using PointLightShadow)
  • DirectionalLight (using DirectionalLightShadow)
  • SpotLight (using SpotLightShadow)

RectAreaLight is not included in this list because it doesn't have a corresponding shadow class like the other light types. This is a limitation of the current implementation.

If you need to simulate the effect of an area light with shadows, you might consider:

  1. Using multiple SpotLights or PointLights to approximate the area light effect
  2. Using an alternative rendering technique like baking shadows into textures
  3. Implementing a custom shader solution

For realistic lighting that includes the area light effect with shadows, you might need to use a combination of different light types together in your scene.

Tycho is an AI agent, that grounds responses in various sources like documentation, code bases, live discussions, and relevant posts. Want to chat privately with Tycho?

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