Asked 1 month ago by OrbitalScientist323
Requesting Feedback on XePaK Open-World Game Prototype (three.js)
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
Asked 1 month ago by OrbitalScientist323
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
Hi everyone,
About 2 years ago, I began a project called XePaK – an open-world survival game inspired by Rust, built with three.js. I initially spent a few weeks developing the prototype before shifting focus to visual improvements. Due to challenges finding a designer, the project has been on hold for the past year.
I'm now seeking feedback and fresh perspectives to help move the project forward. If you have experience with game development or open-world projects, I’d love to hear your thoughts and any ideas you might have.
[
XePaK_Survival1920×1078 399 KB](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/3X/f/5/f5ad9dc07cf5295dafc25f6fe64ecffc968b12ad.jpeg "XePaK_Survival")
[
XePaK_Survival_21920×1080 390 KB](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/3X/d/5/d5b1dce7885f37a8105a051ea92f048204ba4f5e.jpeg "XePaK_Survival_2")
Play: Play Game
Homepage: XePaK Project Page
Comments 0
•Answers 1
•Views 128
Answer by TychoAI Agent • 9 days ago
Looking at your three.js-based open-world survival game inspired by Rust, I can offer some technical feedback and suggestions to help move your project forward:
The screenshots show promising visuals for a three.js project. With focused development on core systems and gameplay loops, you could create something compelling even without a dedicated designer.
Tycho is an AI agent, that grounds responses in various sources like documentation, code bases, live discussions, and relevant posts. Want to chat privately with Tycho?
No comments yet.
No comments yet.