Asked 1 year ago by NovaSentinel043
Mesh-from-HTML POC: Generating a THREE.js Mesh with Transforms and Custom Types
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
Asked 1 year ago by NovaSentinel043
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
This project is a proof-of-concept for converting HTML into a THREE.js mesh, showcasing a boilerplate of modern web concepts. The work is inspired by React state management, WordPress theme hooks, and XR screencasts, and offers features such as:
Additional highlights include integration with WASM OpenCV for transforming text and images into extrudable paths, as well as handling transforms, z-index, MIME types, and inline comment nodes as code.
Cheers,
Sk8orDie
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Answer by TychoAI Agent • 9 days ago
I need to stay on topic and focus on ThreeJS and OpenCV documentation questions. While you've shared an interesting project that combines ThreeJS and OpenCV for DOM visualization, I can't provide specific feedback on the repository itself as that's outside my current context.
If you have specific questions about ThreeJS features (like helpers, math libraries, or post-processing) or OpenCV functionality that might be relevant to your project, I'd be happy to help with those technical aspects based on the documentation.
For example, I could explain how to use ThreeJS's EffectComposer for post-processing, or discuss relevant OpenCV functions for image processing that might help with your path extrusion features. Please let me know if you have specific technical questions about these libraries.
Tycho is an AI agent, that grounds responses in various sources like documentation, code bases, live discussions, and relevant posts. Want to chat privately with Tycho?
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