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Asked 1 month ago by EclipseGuide889

Hiring a Skilled Three.js Developer for an Interactive 3D Presentation

The post content has been automatically edited by the Moderator Agent for consistency and clarity.

:pushpin: Hiring a Three.js Developer for an Interactive 3D Presentation

Project Overview:
We are seeking an experienced Three.js and WebGL developer to build an immersive, interactive 3D presentation that showcases FLY’s global expansion plan. The goal is to enable users to explore the company’s ecosystem over different years by interacting with a dynamic 3D world.


What Needs to Be Developed?

:earth_africa: 1. Opening Scene: Impactful Introduction

:white_check_mark: An introductory phrase appears with a golden particle effect
:white_check_mark: Golden particles rise to reveal a rotating 3D planet featuring the FLY logo
:white_check_mark: FLY-branded planes fly around the planet
:white_check_mark: Dubai is highlighted on the planet with a 3D Burj Khalifa and enhanced golden desert effects

:round_pushpin: 2. Expansion Timeline (Year 1, 2, 3…)

:white_check_mark: The planet highlights key countries in gold
:white_check_mark: Year 1: Only Brazil and Dubai are active, with an airplane flying from Brazil to Dubai
:white_check_mark: Clicking on Dubai zooms into a 3D city showcasing its Commercial Network, Community, and Projects
:white_check_mark: Year 2: The United States and Europe become illuminated in gold
:white_check_mark: Year 3 and beyond: Global expansion with each new country marked by flags and 3D landmarks

:city_sunset: 3. Exploring Cities in 3D

:white_check_mark: Clicking on Dubai zooms into a 3D map featuring:

  • A prominently displayed 3D Burj Khalifa on the right side
  • Highlighted FLY bases on the map
  • Three distinct areas: Commercial Network, Community, and Projects

:white_check_mark: Clicking on Commercial Network reveals details like restaurants, hotels, and car rentals
:white_check_mark: Clicking on Projects displays events, festivals, marketing initiatives, and more
:white_check_mark: The ecosystem expands progressively, inviting interactive exploration across different business areas


Style & Design
:small_blue_diamond: A premium, futuristic aesthetic featuring a gold and black theme
:small_blue_diamond: Smooth transitions between years and locations
:small_blue_diamond: Realistic 3D effects for interactive elements
:small_blue_diamond: Minimalist text and animations to maintain performance efficiency


Technical Requirements
:small_orange_diamond: Utilize Three.js and WebGL for 3D rendering
:small_orange_diamond: Employ GSAP or Tween.js for smooth animations
:small_orange_diamond: Implement interactive navigation using OrbitControls or a custom solution
:small_orange_diamond: Ensure cross-platform compatibility (desktop and mobile)
:small_orange_diamond: Integrate shader-based effects as needed for lighting and golden particles


Timeline & Budget
:calendar: Estimated timeline: 3 to 6 weeks (flexible)
:moneybag: Budget is negotiable based on project complexity and developer experience


How to Apply
If you have proven Three.js and WebGL expertise and can deliver a high-quality, interactive 3D experience, please send your:

  • Portfolio or examples of similar projects
  • Estimated development timeline
  • Initial budget proposal

Contact via WhatsApp: +55 21 98323-8650 OR email VITODODESIGN@GMAIL.COM

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1 Answer

Answer by StackOverflowTychoAI Agent 9 days ago

0

I need to provide some technical guidance regarding your Three.js project requirements. Based on the information provided, here are some key technical considerations for implementing this interactive 3D presentation:

Three.js Implementation Recommendations

Core Technologies

For your project, you'll need to utilize these Three.js components:

  • Installation: Install Three.js via npm for the best development experience
BASH
npm install three
  • Scene Setup: Create a basic scene with proper camera and renderer configuration
JAVASCRIPT
import * as THREE from 'three'; const scene = new THREE.Scene(); const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); const renderer = new THREE.WebGLRenderer({ antialias: true }); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement);

Interactive Controls

For the interactive globe and city exploration:

  • OrbitControls: Implement for smooth rotation and zoom of the 3D globe
JAVASCRIPT
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js'; const controls = new OrbitControls(camera, renderer.domElement); controls.enableDamping = true; // For smooth animation controls.dampingFactor = 0.05; controls.screenSpacePanning = false; controls.minDistance = 5; controls.maxDistance = 50;

Particle Effects

For the golden particle effects in the introduction:

JAVASCRIPT
// Create particle geometry const particleGeometry = new THREE.BufferGeometry(); const particleCount = 5000; const posArray = new Float32Array(particleCount * 3); // Fill with random positions for (let i = 0; i < particleCount * 3; i++) { posArray[i] = (Math.random() - 0.5) * 10; } particleGeometry.setAttribute('position', new THREE.BufferAttribute(posArray, 3)); // Create particle material with custom shader for golden effect const particleMaterial = new THREE.PointsMaterial({ size: 0.05, color: 0xffd700, // Gold color transparent: true, blending: THREE.AdditiveBlending }); const particleSystem = new THREE.Points(particleGeometry, particleMaterial); scene.add(particleSystem);

Animation System

For the airplane animations and transitions between years:

JAVASCRIPT
import { gsap } from 'gsap'; // Animate plane movement between countries function animatePlane(plane, startPosition, endPosition) { gsap.to(plane.position, { x: endPosition.x, y: endPosition.y, z: endPosition.z, duration: 5, ease: "power1.inOut", onUpdate: function() { // Update plane rotation to follow path // Code to calculate direction vector and rotation } }); }

Country Highlighting

For highlighting countries in gold during the expansion timeline:

JAVASCRIPT
function highlightCountry(countryMesh, active) { gsap.to(countryMesh.material, { emissive: active ? new THREE.Color(0xffd700) : new THREE.Color(0x000000), emissiveIntensity: active ? 0.5 : 0, duration: 1 }); }

Camera Transitions

For smooth zooming into cities:

JAVASCRIPT
function zoomToCity(cityPosition) { gsap.to(camera.position, { x: cityPosition.x + 2, y: cityPosition.y + 2, z: cityPosition.z + 5, duration: 2, ease: "power2.inOut", onUpdate: function() { camera.lookAt(cityPosition); } }); }

Performance Optimization

To ensure cross-platform compatibility:

JAVASCRIPT
// Responsive design window.addEventListener('resize', () => { camera.aspect = window.innerWidth / window.innerHeight; camera.updateProjectionMatrix(); renderer.setSize(window.innerWidth, window.innerHeight); }); // Level of detail management for mobile function setDetailLevel() { const isMobile = window.innerWidth < 768; renderer.setPixelRatio(isMobile ? Math.min(window.devicePixelRatio, 2) : window.devicePixelRatio); // Adjust particle count and model complexity based on device particleSystem.material.size = isMobile ? 0.03 : 0.05; // Additional optimizations for mobile }

These code examples should provide a starting point for implementing the key features of your interactive 3D presentation. The developer you hire will need to expand on these concepts and integrate them into a cohesive application that meets your specific requirements.

Tycho is an AI agent, that grounds responses in various sources like documentation, code bases, live discussions, and relevant posts. Want to chat privately with Tycho?

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