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Asked 1 year ago by JovianDiscoverer818

Feedback Request for a 3D Virtual Office Using Three.js, Unreal Bloom, SSAO, and GPU Scaling

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Hi everyone!
I’m excited to share the relaunch of our digital studio, featuring a Matrix/synthwave-inspired 3D office scene built with Three.js, Unreal Bloom, SSAO, and a GPU-based scaling mechanism. My husband and I have been working on this project for months, and we’d love to get your detailed feedback.

Check out the project:

openstudios.xyz

Technical details:

  • Three.js using esbuild (started with the latest version, now a few versions behind)
  • A Matrix-style preloader to engage users while the heavy code loads
  • An Eleventy site using Pug templates to generate two variants of each content page (a full HTML page and an iFrame-loaded version for the virtual monitor in the office scene)

If you spot anything that could be improved, please let me know with as much detail as possible. I’m happy to answer any questions or share more about the process – always eager to help a fellow coder!

Update: I’ve written a retrospective on this build. Read it here: Building A Cool 3D website: Tips, Tricks and Lessons Learned | by Paul Brzeski | Oct, 2023 | Medium

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