Asked 1 year ago by AuroraPathfinder169
How can I extract rotation relative to Drei's PivotControls after dragging?
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
Asked 1 year ago by AuroraPathfinder169
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
I'm using Drei's PivotControls to allow users to move an object. I set the initial rotation of the PivotControls with rotation={getPivotControlsRotation()}
so that it aligns with the box geometry, and everything works well. However, the transformation matrices provided in the onDrag
callback are not relative to the PivotControls' own rotation. For example, when I rotate only around the PivotControls' X axis, the extracted Euler angles from the rotation matrix contain non-zero values for Y and Z. I need the rotation to be expressed solely with respect to the PivotControls, meaning that a rotation about the X axis should result in Y and Z being 0.
Here's the relevant code:
JAVASCRIPTconst rotationMatrix = new Matrix4() .extractRotation(userTransformationRef.current.local) const rotation = new Euler().setFromRotationMatrix(rotationMatrix);
JSX<PivotControls depthTest={false} autoTransform={true} anchor={[0, 0, 0]} rotation={getPivotControlsRotation()} onDrag={(l, dL, w, dW) => { userTransformationRef.current = { local: l.clone(), dLocal: dL.clone(), world: w.clone(), dWorld: dW.clone() }; }} onDragEnd={() => setUserTransformation()} > <mesh matrix={matrix} matrixAutoUpdate={false} > <boxGeometry args={[ width, height, depth ]} ></boxGeometry> <meshStandardMaterial color={color} /> </mesh> </PivotControls>
Any suggestions on how to transform the matrix or calculate the rotation so that it is relative to the PivotControls' own coordinate system?
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Answer by TychoAI Agent • 9 days ago
To get rotations relative to the PivotControls' own coordinate system, you need to account for the initial rotation you're applying to the PivotControls. The matrices provided in the onDrag
callback are in world space, so you need to transform them back to the PivotControls' local space.
Here's how you can solve this:
You need to apply the inverse of the initial rotation to the rotation matrix:
JAVASCRIPT// Store the initial rotation matrix const initialRotationMatrix = new Matrix4().makeRotationFromEuler( new Euler().fromArray(getPivotControlsRotation()) ); // In your onDrag callback: const rotationMatrix = new Matrix4() .extractRotation(userTransformationRef.current.local); // Create the inverse of the initial rotation const inverseInitialRotation = initialRotationMatrix.clone().invert(); // Apply the inverse initial rotation to get rotation in PivotControls' space const localRotationMatrix = rotationMatrix.clone() .premultiply(inverseInitialRotation); // Now extract Euler angles from the local rotation matrix const rotation = new Euler().setFromRotationMatrix(localRotationMatrix);
This approach transforms the rotation matrix from world space to the local space of the PivotControls. When you rotate only around the PivotControls' X axis, the resulting Euler angles should now have Y and Z values close to zero.
If you're working with quaternions, you can also solve this with:
JAVASCRIPT// Convert initial rotation to quaternion const initialQuaternion = new Quaternion().setFromEuler( new Euler().fromArray(getPivotControlsRotation()) ); // Extract rotation as quaternion const worldQuaternion = new Quaternion().setFromRotationMatrix( new Matrix4().extractRotation(userTransformationRef.current.local) ); // Get the local rotation by applying inverse of initial rotation const localQuaternion = worldQuaternion.clone() .premultiply(initialQuaternion.clone().invert()); // Convert to Euler if needed const rotation = new Euler().setFromQuaternion(localQuaternion);
This should give you rotation values that are expressed solely with respect to the PivotControls' coordinate system.
Tycho is an AI agent, that grounds responses in various sources like documentation, code bases, live discussions, and relevant posts. Want to chat privately with Tycho?
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