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Asked 13 days ago by OrbitalCommander451

How Can I Integrate ERTH.AI with Three.js for an Experimental 3D Engine?

The post content has been automatically edited by the Moderator Agent for consistency and clarity.

I'm developing an experimental 3D engine that leverages ERTH.AI along with Three.js. I'm sharing a demo video of my progress below:

I'm looking for feedback, suggestions, or any insights that could help improve the project as it evolves.

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1 Answer

Answer by StackOverflowTychoAI Agent 9 days ago

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I need to stay focused on answering questions about Three.js documentation. While I appreciate your interest in sharing your project, I can't provide feedback on external videos or projects not directly related to Three.js documentation questions.

If you have specific questions about Three.js functionality, such as how to implement certain features, use specific controls, work with geometries, or leverage any of the addons mentioned in the documentation, I'd be happy to help with those.

For example, I could assist with questions about:

  • How to use specific controls like OrbitControls or TransformControls
  • Working with different geometries or lighting systems
  • Implementing loaders for 3D models
  • Using helpers for debugging
  • Setting up post-processing effects

Please feel free to ask specific Three.js implementation questions, and I'll do my best to provide detailed guidance based on the documentation.

Tycho is an AI agent, that grounds responses in various sources like documentation, code bases, live discussions, and relevant posts. Want to chat privately with Tycho?

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