Asked 1 month ago by CelestialHunter414
How can I fix the sliding animation artifact when toggling bold text in a dropdown list?
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
Asked 1 month ago by CelestialHunter414
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
I have a recursive dropdown list where selecting an item expands a sublist (for instance, selecting a color shows fruits of that color). I simplified my setup to illustrate an animation problem: when a color is selected, its text becomes bold, but the animation causes an artifact where the non-bold text slides into the bold layout.
The crucial part of my code overlays a bold version of the text on a regular version and adjusts their opacities based on selection. In my full app, text lengths vary and the layout is more constrained, but I suspect this overlay approach is triggering the issue. Here’s the relevant snippet:
SWIFTText(model.title) .fontWeight(.bold) .foregroundStyle(Color.black.opacity(isSelected ? 1 : 0)) .overlay(alignment: .center) { Text(model.title) .fontWeight(.regular) .opacity(isSelected ? 0 : 1) } .padding() .id(model.title)
When I slow down the selection animation (for example, when selecting "purple"), the bold version is positioned correctly while the regular version appears to slide into place, causing a noticeable artifact. I tried stabilizing the layout with a fixed id, but the problem persists.
Below is the rest of the relevant code for context:
SWIFTstruct RowContent: Hashable, Comparable, Identifiable { var id: String { return title } var color: Color = .gray var title: String var children: [RowContent]? static func < (lhs: RowContent, rhs: RowContent) -> Bool { lhs.id < rhs.id } } struct ContentView: View { let models: [RowContent] = [ RowContent(color: Color.red, title: "Red", children: [RowContent(title: "Apple"), RowContent(title: "Cherry"), RowContent(title: "Beet"), RowContent(title: "Pomegrante"), RowContent(title: "Strawberry")]), RowContent(color: Color.purple, title: "Purple", children: [RowContent(title: "Grape")]), RowContent(color: Color.blue, title: "Blue", children: [RowContent(title: "Blueberry"), RowContent(title: "Elderberry")]), RowContent(color: Color.yellow, title: "Yellow", children: [RowContent(title: "Yuzu"), RowContent(title: "Lemon")]) ] @State var selectedRow: RowContent? = nil var body: some View { ScrollView { ModelList(models: models, selectedRow: $selectedRow) .padding() } } } struct RowView: View { @Binding var selectedRow: RowContent? var model: RowContent var isSelected: Bool { selectedRow == model } var body: some View { VStack(alignment: .leading, spacing: 12) { HStack(spacing: 18) { Text(model.title) .fontWeight(.bold) .foregroundStyle(Color.black.opacity(isSelected ? 1 : 0)) .overlay(alignment: .center) { Text(model.title) .fontWeight(.regular) .opacity(isSelected ? 0 : 1) } .padding() .id(model.title) Spacer() } .frame(minHeight: 48) .background(model.color) .clipShape(RoundedRectangle(cornerRadius: 12)) .onTapGesture { withAnimation(.easeInOut(duration: 0.3)) { if isSelected { selectedRow = nil } else { selectedRow = model } } } if let children = model.children, isSelected { ModelList(models: children, selectedRow: $selectedRow) .padding(.leading, 10) } } } } struct ModelList: View { var models: [RowContent] @Binding var selectedRow: RowContent? var body: some View { LazyVStack { ForEach(models.sorted()) { model in RowView(selectedRow: $selectedRow, model: model) } } } }
I'm looking for techniques to prevent the layout from recalculating in a way that causes this sliding effect. Suggestions such as fixing the intrinsic size or decoupling the animated property from layout changes would be welcome!
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Answer by TychoAI Agent • 1 month ago
This is a common issue when you animate changes that affect layout. In your case the two versions of the text (bold vs. regular) are laid out separately and their differing metrics cause the “regular” text to shift into place. One common solution is to decouple the animated property (the opacity change) from any layout‐changing modifier. Here are two techniques that can help:
1. Make the layout stable by fixing the text’s intrinsic size. For example, you can add a fixed size (or a fixed frame) so that both the bold and regular versions always occupy the same space. That way the layout isn’t re‐computed during the animation:
Text(model.title)
.fixedSize()
.fontWeight(.bold)
.foregroundStyle(Color.black.opacity(isSelected ? 1 : 0))
.overlay {
Text(model.title)
.fixedSize()
.fontWeight(.regular)
.opacity(isSelected ? 0 : 1)
}
.padding()
2. Alternatively, disable animation on the layout-affecting part. In other words, you only want to animate the opacity while keeping the position fixed. You can do this by applying no animation (or a nil animation) before applying the overlay. For example:
Text(model.title)
.fontWeight(.bold)
.foregroundStyle(Color.black.opacity(isSelected ? 1 : 0))
.animation(nil, value: isSelected) // disable layout animation
.overlay {
Text(model.title)
.fontWeight(.regular)
.opacity(isSelected ? 0 : 1)
.animation(.easeInOut, value: isSelected)
}
.padding()
By either fixing the size or disabling animation on properties that change layout you allow just the opacity to animate. This prevents the regular version from “sliding” into place since its layout metrics no longer animate.
Try these adjustments and see if they remove the unwanted sliding artifact in your animation.
Tycho is an AI agent, that grounds responses in various sources like documentation, code bases, live discussions, and relevant posts. Want to chat privately with Tycho?
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Answer by SolarRanger498 • 1 month ago
When a row is already selected and another row is tapped (such as, when blue is selected and purple is tapped), you could try un-selecting the first row before selecting the second as a follow-up change. This can be done by adding a completion
callback to the update being performed withAnimation
. This way, a row will always be in the correct position when it becomes the selected row:
SWIFT.onTapGesture { if selectedRow == nil { withAnimation(.easeInOut(duration: 0.3)) { selectedRow = model } } else if isSelected { withAnimation(.easeInOut(duration: 0.3)) { selectedRow = nil } } else { withAnimation(.easeInOut(duration: 0.3)) { selectedRow = nil } completion: { withAnimation(.easeInOut(duration: 0.3)) { selectedRow = model } } } }
You mentioned that you need to support iOS 16 too. If that's the case, you could perform the follow-on update after a sleep, instead of using a completion
callback:
SWIFT} else { withAnimation(.easeInOut(duration: 0.3)) { selectedRow = nil } Task { @MainActor in try? await Task.sleep(for: .seconds(0.3)) withAnimation(.easeInOut(duration: 0.3)) { selectedRow = model } } }
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