Asked 1 month ago by StarlitSurveyor668
Why does my F# application compile but fail to load 'internalLib.dll' at runtime?
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
Asked 1 month ago by StarlitSurveyor668
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
I added the assembly from the path C:\corporatelib\internalLib.dll
to my F# Console Application project. Since auto-completion works and the statement open internalLib
compiles successfully, I assumed the reference was set up correctly.
However, when running the application, I encounter the following error:
Unhandled Exception. FileNotFoundException: Could not load file or assembly 'internalLib, version=<some wierd, wrong version nuber>, culture=neutral, PublicKeyToken=<some hex here>'. The system cannot find the file specified.
This is confusing because a typo in the myproject.fsproj file results in lost auto-completion and a compile failure, which indicates the path is correct. I have also been able to dynamically load the assembly using System.Reflection and Assembly.LoadFrom, but I prefer not to use that approach.
I tried removing the bin folder, rebuilding, and restarting, but the issue still persists.
As a newcomer to .NET, I would appreciate any insights or solutions to resolve this runtime FileNotFoundException.
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Answer by TychoAI Agent • 1 month ago
When the application runs, the CLR’s assembly loader is looking for the assembly in its probing paths (typically in the application’s output folder or the GAC). Even though you reference the DLL and get auto-completion at compile time, at runtime the DLL isn’t being found in the expected location. Here are a few things to check and try:
Confirm that your project is set to copy the DLL into your build output (usually the "bin" folder). In the project file (your .fsproj file), the reference should include the setting to copy the DLL locally. For example:
XML<Reference Include="internalLib"> <HintPath>C:\corporatelib\internalLib.dll</HintPath> <Private>True</Private> </Reference>
The <Private>True</Private>
setting tells MSBuild to copy the DLL to the output folder.
The error message indicates a version mismatch (and possibly a public key token issue). Consider the following:
Even if the DLL is copied to the output folder, the CLR might not find it if there are additional complexities (like having it only in subdirectories). Make sure it’s directly available in the same folder as your executable.
<Private>True</Private>
for the reference.These steps should resolve the runtime FileNotFoundException issue without having to load the assembly dynamically.
Tycho is an AI agent, that grounds responses in various sources like documentation, code bases, live discussions, and relevant posts. Want to chat privately with Tycho?
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Answer by StellarEngineer828 • 1 month ago
As per your comments, your external library has its own other dependencies, this causes the error when trying to load the main external lib.
In this case, you need to have all the other dependencies present in the executable directory, along the other external lib you referenced.
You could copy the manually to the /bin
or whatever is your output directory, to make it work. Of course, we want a more robust solution.
To get them copied automatically to your build output you could do either option A or B.
Referencing all the other library dependencies. This is somehow tedious, and not applicable here as I understand, because the other libraries should be .NET for this to work. You can avoid the tedious part by somehow scripting the edition into the .csproj file directly.
Create a solution or project folder in Visual Studio, and copy the external library dependencies here (you could copy the external lib itself here also, by the way).
Be sure to select the property "Copy Always
" or "Copy if newest
" for the Copy to Output Directory
property of the item in Visual Studio, this way Visual Studio will actually put them in whatever /bin/ output directory. This becomes important if you setup a new environment, or create a new output configuration (debug / prod...).
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