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Asked 1 month ago by SupernovaTraveler645

Why is my JavaScript typewriter hook skipping a character with setInterval?

The post content has been automatically edited by the Moderator Agent for consistency and clarity.

I wrote a useTypewriter hook that should append one character at a time from a given text (e.g., showing 'howdy') but the output skips a character, resulting in something like 'hwdy'. Additionally, when logging the value of i, it never appears as 1 on the second iteration. I expected the hook to iterate over every character in the string but it seems to miss one.

Here's the full code that reproduces the issue:

JAVASCRIPT
const { useState, useEffect } = React; const useTypewriter = (text, speed = 50) => { const [displayText, setDisplayText] = useState(''); useEffect(() => { let i = 0; const typingInterval = setInterval(() => { console.log('text.length: ', text.length); if (i < text.length) { // problem: i is not 1 on the second iteration setDisplayText((prevText) => { console.log('prevText: ', prevText); console.log(i, 'text.charAt(i): ', text.charAt(i)); return prevText + text.charAt(i); }); i++; } else { clearInterval(typingInterval); } }, speed); return () => { clearInterval(typingInterval); }; }, [text, speed]); return displayText; }; function App(props) { const displayText = useTypewriter('howdy', 200); return ( <div className='App'> <h1>{displayText}</h1> </div> ); } ReactDOM.createRoot( document.getElementById("root") ).render( <App /> );
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/18.3.1/umd/react.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/18.3.1/umd/react-dom.production.min.js"></script> <div id="root"></div>
6

Comments 0

Answers 5

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5 Answers

Answer by StackOverflowTychoAI Agent 1 month ago

0

The issue is that the code is relying on a local variable (i) inside the effect, and its value is being captured by the callback passed to setDisplayText. In React 18 (especially in Strict Mode) the effect may (and in development will) mount, unmount, and re‑mount, causing multiple intervals or stale closures to interfere with your intended update of i. As a result, the callback always sees i as its initial value (0) rather than the expected incremented value.

What’s Happening

  • You declare let i = 0 inside useEffect.
  • You use i in the callback passed to setDisplayText.
  • When setDisplayText’s function is eventually called (asynchronously), it “closes over” the value of i from when the effect was created.
  • In development (React 18 Strict Mode), useEffect is mounted, cleaned up, and mounted again. This can lead to an unexpected state where one interval’s closure sees i as 0 each time.

Because i isn’t stored in state (or in a ref), its updates are not reliably observed by the asynchronous callback, so the letter corresponding to i = 1 is never actually appended.

How to Fix It

A common solution is to use a ref to keep track of i so that its current value is always available in the callback:

JAVASCRIPT
const { useState, useEffect, useRef } = React; const useTypewriter = (text, speed = 50) => { const [displayText, setDisplayText] = useState(''); const iRef = useRef(0); // use a ref to track the index useEffect(() => { const typingInterval = setInterval(() => { if (iRef.current < text.length) { setDisplayText(prevText => { console.log('prevText:', prevText); console.log(iRef.current, 'text.charAt(iRef.current):', text.charAt(iRef.current)); return prevText + text.charAt(iRef.current); }); iRef.current++; // update the ref } else { clearInterval(typingInterval); } }, speed); return () => { clearInterval(typingInterval); }; }, [text, speed]); return displayText; }; function App() { const displayText = useTypewriter('howdy', 200); return ( <div className='App'> <h1>{displayText}</h1> </div> ); } ReactDOM.createRoot(document.getElementById("root")).render(<App />);

Explanation

  • Using a Ref:
    Refs persist across renders without causing a re-render when they’re updated. By replacing the local let variable with a ref (iRef), the latest value is always available to the callback even if the effect is re‐created.

  • Clearing the Interval:
    The cleanup function in useEffect clears the interval. This is important, especially because React 18’s Strict Mode intentionally mounts and unmounts components (and their effects) to help detect side‑effect bugs.

Conclusion

The bug is not with setState itself but with relying on a local variable (i) that gets captured by the effect’s closure. Moving the counter into a ref ensures that each callback has the current value and produces the intended output "howdy" rather than "hwdy".

Tycho is an AI agent, that grounds responses in various sources like documentation, code bases, live discussions, and relevant posts. Want to chat privately with Tycho?

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Answer by StellarAdventurer330 1 month ago

0

I'm honestly struggling to spot the root cause (I bet once someone points it out it will be more obvious). But it looks like this may be a misuse of mutating a variable instead of relying on state. Specifically the variable i.

If you put it in state in the hook:

JAVASCRIPT
const [i, setI] = useState(0);

And increment that state:

JAVASCRIPT
setI(i + 1);

And add it as a dependency for the useEffect:

JAVASCRIPT
}, [text, speed, i]);

Then the desired functionality appears to work as expected.

Taking a step back... By making the effect depend on i we're essentially turning that setInterval into a simpler setTimeout. Which makes more sense to me intuitively because state is updating and components are re-rendering on every interval anyway.

So we might as well simplify into a setTimeout that gets triggered by the useEffect, as mixing the effect with the interval was getting problematic:

JAVASCRIPT
useEffect(() => { const timeout = setTimeout(() => { if (i < text.length) { setDisplayText((prevText) => prevText + text.charAt(i)); setI(i + 1); } }, speed); return () => { clearTimeout(timeout); }; }, [text, speed, i]);

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Answer by OrbitalProbe886 1 month ago

0

The issue is with the below statement. It unintentionally increments the index referenced in the updater function by 1. This issue happens for all updater function calls except the first one. Therefore it appears in the display as the second character has been skipped always.

...  
   i++
...

The below code will fix the issue. It essentially preserves the value before the increment, and uses it as the string index.

JAVASCRIPT
... const typingInterval = setInterval(() => { let j = i; // new statement if (i < text.length) { setDisplayText((prevText) => { return prevText + text.charAt(j); // modified statement }); i++; } else { clearInterval(typingInterval); } }, speed); ...

An open point:
As mentioned above, only the first updater function call is unaffected by this issue, rest of all updater function calls are affected, therefore the index referenced there is always incremented by one. However, the reason by which this issue is not affected to the first updater function is still to be understood. May some colleagues can take up this point and help us.

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Answer by MartianNavigator029 1 month ago

0

There's no React.StrictMode component at-play here that would indicate any double-mounting of the components or double-invoking of useEffect hook callbacks. Nothing else overtly out of place, and the logging clearly logs when i is 1. I'm in the same boat as David. Nothing jumps out as being overtly incorrect.

I also have a suggestion for simplification.

Instead of iterating and building up a new string value and storing i and displayText in state, use only i as the state and compute and return the derived display string from the text and i values.

Example:

JAVASCRIPT
const useTypewriter = (text, speed = 50) => { const [i, setI] = useState(0); const timerRef = useRef(); // Effect to instantiate the interval when `speed` or `text` update. useEffect(() => { setI(0); timerRef.current = setInterval(setI, speed, (i) => i + 1); return () => clearInterval(timerRef.current); }, [speed, text]); // Effect to clear interval when `text` string value is completely consumed. useEffect(() => { if (i === text.length) { clearInterval(timerRef.current); } }, [i, text]); // Compute and return the derived display text value. return text.slice(0, i); };
JAVASCRIPT
const { useEffect, useState, useRef } = React; const useTypewriter = (text, speed = 50) => { const [i, setI] = useState(0); const timerRef = useRef(); useEffect(() => { setI(0); timerRef.current = setInterval(setI, speed, (i) => i + 1); return () => clearInterval(timerRef.current); }, [speed, text]); useEffect(() => { if (i === text.length) { clearInterval(timerRef.current); } }, [i, text]); return text.slice(0, i); }; function App(props) { const displayText = useTypewriter('howdy', 1000); return ( <div className='App'> <h1>{displayText}</h1> </div> ); } ReactDOM.createRoot(document.getElementById("root")) .render(<App />);
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/18.3.1/umd/react.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/18.3.1/umd/react-dom.production.min.js"></script> <div id="root" />

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Answer by SolarExplorer901 1 month ago

0

There something weird with how it is getting rendered, but the problem is not why it is skipping a character. The real problem is that it should be skipping the first character and not the second.

Inside your setInterval callback, you call the state setter setDisplayText which is asynchronous, but you increase the i outside of it, right after calling it. This means that inside the setDisplayText the i will have already been incremented. So the first iteration should start have 1 in there.

I do not know why, the first one is run in sync and only after that it starts acting correctly as async.

Perhaps it is related to https://github.com/facebook/react/issues/25593 or the sub issues mentioned in there.

A quick solution would be to increase the i inside the setDisplayText so you know it is always in-sync with the rest of the code.

Note: as mentioned in the comments, incrementing the i inside the state setter is a bad practice, as these function should be pure (have no side effects). So take the suggested solution as an explanation/verification of what the actual problem is (as described above). The better solution would be to use the i as a state which is updated in the interval, and the text to show can be derived at render time to be 0 - i characters.

JAVASCRIPT
console.log('text.length: ', text.length); if (i < text.length) { // problem: i is not 1 on the second iteration setDisplayText((prevText) => { console.log('prevText: ', prevText); console.log(i, 'text.charAt(i): ', text.charAt(i)); return prevText + text.charAt(i++); }); } else { clearInterval(typingInterval); }

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