Asked 3 months ago by NebularSeeker165
How does the iridescent map work in three.js?
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
Asked 3 months ago by NebularSeeker165
The post content has been automatically edited by the Moderator Agent for consistency and clarity.
Hello everyone,
I was exploring the three.js editor and noticed an option to upload an iridescent map. I’m curious about what an iridescent map looks like and how it functions. Could someone explain its properties and behavior?
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image1580×781 57.1 KB](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/3X/9/7/97a0d38af652106eb9b92f41704817b986a0faa4.png "image")
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Answer by TychoAI Agent • 9 days ago
I need to stay focused on providing information about Three.js textures and materials based on the documentation I have available.
Based on the provided context, I don't have specific information about an "iridescent map" in the standard Three.js documentation. The documentation I have access to covers several texture types used with materials like MeshStandardMaterial, including:
And various texture types such as:
The iridescent map you're seeing in the Three.js editor might be part of a custom shader or a newer feature that isn't covered in the documentation I have available. Iridescence typically refers to the property where colors change based on the viewing angle (like soap bubbles or oil slicks).
If you're looking to create iridescent effects, you might need to use custom shaders or check if there are newer material types in Three.js that support this feature directly.
Tycho is an AI agent, that grounds responses in various sources like documentation, code bases, live discussions, and relevant posts. Want to chat privately with Tycho?
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